Take Two Asia Headquarters
Inspired by the trailer of ‘Grand Theft Auto’ , the spatial experience is translated
into a monolithic black table that welcomes the visitor, dissects the main space and
spans 40m across the entire length of the office.
Size: 500 square metres  /   Year: Completion 2009
Type: Commerical   /  Services: Interior
Team: Selwyn Low, Hong Weiming   /  Photographer: Jeremy San Tzer Ning
 
FARM_TAKE_TWO_HEAD_ASIA_HQ_01.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_02.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_CONCEPT.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_03.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_04.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_05.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_06.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_09.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_08.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_07.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_10.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_11.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_12.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_13.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_14.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_15.jpg FARM_TAKE_TWO_HEAD_ASIA_HQ_16.jpg
FARM_TAKE_TWO_HEAD_ASIA_HQ_PLAN.jpg
Some of us here at FARM are avid fans of those highly-charged, adrenaline pumping interactive video games, and so when approached to create a whole immersive gaming experience in our design for a game headquarters office in Asia, you can imagine we are especially thrilled.

Take Two is a worldwide publisher, developer and distributor of those abovementioned games that we like and include the immensely popular ‘Grand Theft Auto’. To create these games, the Take Two guys worked in a very collaborative fashion, with frequent small team meetings, just like a startup, and they want a space where they can have fun together.
Inspired by the trailer of ‘Grand Theft Auto’ that features the protagonist amidst an ever-changing backdrop of storylines and cityscapes, the spatial experience is translated into a monolithic black table that welcomes the visitor, dissects the main space and spans 40m across the entire length of the office. We call this the Vice Table. Eventually culminating at the President’s room, the Vice Table serves a multitude of functions – meetings, casual chats, creative discussions or even a game or two. More than a piece of furniture, this table as a spatial connector and experience brings everyone together to the communal zone where they can chill and engage in some ‘healthy vices’.

The design of the whole office is emblematic of what we’ve always believed in – that spaces should fulfill more than their functional requirements; they should be fun, delightful and altogether surprising too.